Adaptive Learning with Artificial Barriers Yielding Nash Equilibria in General Games
Ismail Hassan, B. John Oommen, Anis Yazidi

TL;DR
This paper introduces a novel artificial barrier technique in Learning Automata that enables convergence to mixed Nash equilibria in general stochastic games, even without pure strategy saddle points.
Contribution
It proposes a new LA scheme with artificial barriers that guarantees convergence to mixed Nash equilibria in general games, extending beyond pure strategy saddle point limitations.
Findings
LA with artificial barriers converges to mixed Nash equilibria.
The scheme is a natural extension of the classical $L_{R-I}$ algorithm.
An $S$ Learning version handles continuous feedback environments.
Abstract
Artificial barriers in Learning Automata (LA) is a powerful and yet under-explored concept although it was first proposed in the 1980s. Introducing artificial non-absorbing barriers makes the LA schemes resilient to being trapped in absorbing barriers, a phenomenon which is often referred to as lock in probability leading to an exclusive choice of one action after convergence. Within the field of LA and reinforcement learning in general, there is a sacristy of theoretical works and applications of schemes with artificial barriers. In this paper, we devise a LA with artificial barriers for solving a general form of stochastic bimatrix game. Classical LA systems possess properties of absorbing barriers and they are a powerful tool in game theory and were shown to converge to game's of Nash equilibrium under limited information. However, the stream of works in LA for solving game…
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Taxonomy
TopicsOptimization and Search Problems · Auction Theory and Applications · Advanced Bandit Algorithms Research
