Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture
Buzhen Huang, Liang Pan, Yuan Yang, Jingyi Ju, Yangang Wang

TL;DR
This paper introduces Neural MoCon, a physics-based motion capture method that utilizes a non-differentiable physics simulator and real physical supervision to generate physically plausible human motions, especially with complex terrain interactions.
Contribution
It proposes a novel approach combining a physics simulator, an interaction constraint, and a two-branch decoder to improve the physical plausibility of human motion capture.
Findings
Achieves realistic human motion with terrain interactions
Handles diverse human shapes and behaviors
Outperforms previous kinematic methods in physical plausibility
Abstract
Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting the high-precision and non-differentiable physics simulator to incorporate dynamical constraints in motion capture. Our key-idea is to use real physical supervisions to train a target pose distribution prior for sampling-based motion control to capture physically plausible human motion. To obtain accurate reference motion with terrain interactions for the sampling, we first introduce an interaction constraint based on SDF (Signed Distance Field) to enforce appropriate ground contact modeling. We then design a novel two-branch decoder to avoid stochastic error from pseudo ground-truth and train a distribution prior with the non-differentiable physics…
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Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · Advanced Vision and Imaging
