Immersive Visual Analysis of Cello Bow Movements
Frank Heyen, Yannik Kohler, Sebastian Triebener, Sebastian Rigling,, Michael Sedlmair

TL;DR
This paper introduces a 3D immersive visualization system for analyzing cello bow movements, combining motion tracking and audio data to enhance understanding of playing techniques.
Contribution
It presents a novel immersive visualization environment specifically designed for analyzing cello bow movements, integrating motion and audio data in a 3D space.
Findings
Prototype developed for cello bow movement analysis
Uses third dimension to encode time in 3D space
Plans for user study with cellists
Abstract
We propose a 3D immersive visualization environment for analyzing the right hand movements of a cello player. To achieve this, we track the position and orientation of the cello bow and record audio. As movements mostly occur in a shallow volume and the motion is therefore mostly two-dimensional, we use the third dimension to encode time. Our concept further explores various mappings from motion and audio data to spatial and other visual attributes. We work in close cooperation with a cellist and plan to evaluate our prototype through a user study with a group of cellists in the near future.
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Taxonomy
TopicsMusic Technology and Sound Studies · Human Motion and Animation · Music and Audio Processing
