Continuous Flow Model of a Historical Battle: A Fresh Look at Pickett's charge
Jonathan Poggie, Sorin A. Matei, Robert Kirchubel

TL;DR
This paper introduces a continuous flow model for simulating infantry behavior in historical battles, applied to Pickett's charge, demonstrating improved realism over agent-based models and analyzing terrain effects and outcome probabilities.
Contribution
The paper presents a novel continuous flow modeling approach for battlefield simulation, capturing terrain and troop interactions more accurately than traditional agent-based models.
Findings
Flow model better captures terrain and force interactions.
Terrain effects slow battle pace and favor defenders.
Only 6% of randomized scenarios resulted in Confederate victory.
Abstract
A continuous flow model of infantry behavior, based on conservation of individuals and tracking of subunit identity, has been developed in sufficient detail that it can now be applied to a realistic simulation of a historical battle. Pickett's charge during the 1863 Battle of Gettysburg, Pennsylvania in the U.S. Civil War was chosen as an initial application of the model. This scenario is a good test of the current mathematical model because many modern military tactics were employed, in a context where the action took place on foot or horseback, and the historical map and troop numbers are available. Compared to a discrete agent model, the flow model was found to better capture the interaction of the forces with the terrain and each other. A brigade-level simulation, faithful to the details of the historical events, was performed. The main source of asymmetry in the numbers of…
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Taxonomy
TopicsMilitary Defense Systems Analysis · Simulation and Modeling Applications · Guidance and Control Systems
