Inferring Articulated Rigid Body Dynamics from RGBD Video
Eric Heiden, Ziang Liu, Vibhav Vineet, Erwin Coumans, Gaurav S., Sukhatme

TL;DR
This paper presents a pipeline that automatically creates accurate digital twins of real-world articulated mechanisms from RGBD videos, enabling realistic simulation and control policy transfer.
Contribution
It introduces a novel method combining inverse rendering and differentiable simulation to automatically infer joint types, kinematic parameters, and dynamic properties from video data.
Findings
Successfully transfers control policies from simulation to real systems
Accurately reconstructs kinematic trees of manipulated mechanisms
Models highly nonlinear dynamics of real-world pendulums
Abstract
Being able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to obtain. Despite recent progress, significant human effort is needed to configure simulators to accurately reproduce real-world behavior. We introduce a pipeline that combines inverse rendering with differentiable simulation to create digital twins of real-world articulated mechanisms from depth or RGB videos. Our approach automatically discovers joint types and estimates their kinematic parameters, while the dynamic properties of the overall mechanism are tuned to attain physically accurate simulations. Control policies optimized in our derived simulation transfer successfully back to the original system, as we demonstrate on a simulated system.…
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Taxonomy
TopicsAdvanced Vision and Imaging · Human Motion and Animation · Human Pose and Action Recognition
