Stochastic Game with Interactive Information Acquisition: Pipelined Perfect Markov Bayesian Equilibrium
Tao Zhang, Quanyan Zhu

TL;DR
This paper introduces a new equilibrium concept for multi-player stochastic games with two-stage information acquisition, providing a framework to analyze strategic signaling and decision-making under uncertainty.
Contribution
It develops the Pipelined Perfect Markov Bayesian Equilibrium (PPME), combining Markov perfect and Bayesian equilibria, with a novel fixed-point alignment characterization.
Findings
Provides necessary and sufficient conditions for PPME
Characterizes strategic signaling in multi-stage games
Offers a verifiable equilibrium analysis framework
Abstract
This paper studies a multi-player, general-sum stochastic game characterized by a dual-stage temporal structure per period. The agents face uncertainty regarding the time-evolving state that is realized at the beginning of each period. During the first stage, agents engage in information acquisition regarding the unknown state. Each agent strategically selects from multiple signaling options, each carrying a distinct cost. The selected signaling rule dispenses private information that determines the type of the agent. In the second stage, the agents play a Bayesian game by taking actions contingent on their private types. We introduce an equilibrium concept, Pipelined Perfect Markov Bayesian Equilibrium (PPME), which incorporates the Markov perfect equilibrium and the perfect Bayesian equilibrium. We propose a novel equilibrium characterization principle termed fixed-point alignment and…
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Taxonomy
TopicsGame Theory and Applications · Gene Regulatory Network Analysis
