Refined Hardness of Distance-Optimal Multi-Agent Path Finding
Tzvika Geft, Dan Halperin

TL;DR
This paper proves that finding distance-optimal collision-free paths for multiple agents on 2D grids with multiple empty vertices remains NP-hard, using a direct 3-SAT reduction, and establishes exponential lower bounds based on ETH.
Contribution
It refines previous hardness results by demonstrating NP-hardness of MAPF on 2D grids with multiple empty vertices and provides a linear reduction from 3-SAT, advancing theoretical understanding.
Findings
NP-hardness of distance-optimal MAPF on 2D grids with multiple empty vertices
First linear reduction from 3-SAT for planar graphs in this context
Exponential lower bounds on running time based on ETH
Abstract
We study the computational complexity of multi-agent path finding (MAPF). Given a graph and a set of agents, each having a start and target vertex, the goal is to find collision-free paths minimizing the total distance traveled. To better understand the source of difficulty of the problem, we aim to study the simplest and least constrained graph class for which it remains hard. To this end, we restrict to be a 2D grid, which is a ubiquitous abstraction, as it conveniently allows for modeling well-structured environments (e.g., warehouses). Previous hardness results considered highly constrained 2D grids having only one vertex unoccupied by an agent, while the most restricted hardness result that allowed multiple empty vertices was for (non-grid) planar graphs. We therefore refine previous results by simultaneously considering both 2D grids and multiple empty vertices. We show…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Smart Parking Systems Research · Vehicle Routing Optimization Methods
