Approximate Acoustic Boundary Conditions in the Time-Domain using Volume Penalization
Mathias Lemke, Julius Reiss

TL;DR
This paper introduces a volume penalization method to approximate acoustic boundary conditions in time-domain simulations, enabling efficient modeling of complex objects and boundary behaviors.
Contribution
It presents a physically motivated Brinkman-based penalization technique to mimic various acoustic boundary conditions within immersed boundary methods.
Findings
Successfully models rigid walls and absorbers
Validates approach across multiple acoustic setups
Demonstrates effectiveness in complex geometries
Abstract
Immersed boundary methods allow describing complex objects on simple Cartesian grids in time-domain simulations. The penalization technique employed here is a physically motivated Brinkman method that models objects as porous material by including a friction term and an effective volume. We investigate how the approach can mimic different acoustic boundary conditions. It is validated concerning different acoustic setups, including rigid walls and various absorber configurations.
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Taxonomy
TopicsAcoustic Wave Phenomena Research · Lattice Boltzmann Simulation Studies · Music Technology and Sound Studies
