Adversarial Texture for Fooling Person Detectors in the Physical World
Zhanhao Hu, Siyuan Huang, Xiaopei Zhu, Fuchun Sun, Bo Zhang, Xiaolin, Hu

TL;DR
This paper introduces AdvTexture, a generative adversarial approach to create clothing textures that reliably fool person detectors from multiple viewing angles in real-world scenarios.
Contribution
It proposes a novel AdvTexture method with a generative approach to craft multi-angle fooling textures for clothing, improving robustness over prior adversarial patches.
Findings
Printed clothes with AdvTexture successfully fooled detectors in physical tests.
AdvTexture maintains effectiveness across different viewing angles.
The method demonstrates practical physical-world adversarial attacks.
Abstract
Nowadays, cameras equipped with AI systems can capture and analyze images to detect people automatically. However, the AI system can make mistakes when receiving deliberately designed patterns in the real world, i.e., physical adversarial examples. Prior works have shown that it is possible to print adversarial patches on clothes to evade DNN-based person detectors. However, these adversarial examples could have catastrophic drops in the attack success rate when the viewing angle (i.e., the camera's angle towards the object) changes. To perform a multi-angle attack, we propose Adversarial Texture (AdvTexture). AdvTexture can cover clothes with arbitrary shapes so that people wearing such clothes can hide from person detectors from different viewing angles. We propose a generative method, named Toroidal-Cropping-based Expandable Generative Attack (TC-EGA), to craft AdvTexture with…
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Taxonomy
TopicsAdversarial Robustness in Machine Learning · Generative Adversarial Networks and Image Synthesis · Digital Media Forensic Detection
