Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrations
Hao Shen, Weikang Wan, He Wang

TL;DR
This paper introduces a novel imitation learning approach using generative adversarial self-imitation to enable robots to learn generalizable object manipulation policies across diverse categories without dense rewards.
Contribution
It proposes a new generative adversarial self-imitation learning framework with techniques like progressive discriminator growing and instance balancing, improving generalization in manipulation tasks.
Findings
Significant performance improvements on ManiSkill benchmarks.
Effective handling of unseen object instances.
Validation of each technique's contribution through ablation studies.
Abstract
Generalizable object manipulation skills are critical for intelligent and multi-functional robots to work in real-world complex scenes. Despite the recent progress in reinforcement learning, it is still very challenging to learn a generalizable manipulation policy that can handle a category of geometrically diverse articulated objects. In this work, we tackle this category-level object manipulation policy learning problem via imitation learning in a task-agnostic manner, where we assume no handcrafted dense rewards but only a terminal reward. Given this novel and challenging generalizable policy learning problem, we identify several key issues that can fail the previous imitation learning algorithms and hinder the generalization to unseen instances. We then propose several general but critical techniques, including generative adversarial self-imitation learning from demonstrations,…
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Taxonomy
TopicsDomain Adaptation and Few-Shot Learning · Adversarial Robustness in Machine Learning · Multimodal Machine Learning Applications
