Baba is Y'all 2.0: Design and Investigation of a Collaborative Mixed-Initiative System
M Charity, Isha Dave, Ahmed Khalifa, Julian Togelius

TL;DR
This paper introduces Baba is Y'all 2.0, a collaborative AI-assisted level design system for 'Baba is You', featuring improved usability and a user study demonstrating its benefits and limitations in fostering diverse, high-quality levels.
Contribution
The paper presents an upgraded version of Baba is Y'all with enhanced features and reports on a user study evaluating its effectiveness in collaborative game level design.
Findings
Participants created diverse, high-quality levels with AI assistance.
The system facilitated collaborative design but had some limitations.
User feedback highlighted benefits in creativity and usability.
Abstract
This paper describes a new version of the mixed-initiative collaborative level designing system: Baba is Y'all, as well as the results of a user study on the system. Baba is Y'all is a prototype for AI-assisted game design in collaboration with others. The updated version includes a more user-friendly interface, a better level-evolver and recommendation system, and extended site features. The system was evaluated via a user study where participants were required to play a previously submitted level from the site and then create their own levels using the editor. They reported on their individual process creating the level and their overall experience interacting with the site. The results have shown both the benefits and limitations of this mixed-initiative system and how it can help with creating a diversity of `Baba is You' levels that are both human and AI designed while maintaining…
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Taxonomy
TopicsEducational Games and Gamification · Virtual Reality Applications and Impacts · Persona Design and Applications
