A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems
Rafael Figueiredo Prudencio, Marcos R. O. A. Maximo, Esther Luna, Colombini

TL;DR
This survey comprehensively reviews offline reinforcement learning, classifying methods, analyzing benchmarks, and discussing open problems to guide future research in a rapidly evolving field.
Contribution
It provides a unifying taxonomy, a detailed review of recent algorithms, benchmark analysis, and identifies open challenges in offline RL.
Findings
Offline RL enables learning from static datasets, broadening real-world applications.
A comprehensive taxonomy classifies offline RL methods effectively.
Performance summaries highlight promising algorithm classes for various datasets.
Abstract
With the widespread adoption of deep learning, reinforcement learning (RL) has experienced a dramatic increase in popularity, scaling to previously intractable problems, such as playing complex games from pixel observations, sustaining conversations with humans, and controlling robotic agents. However, there is still a wide range of domains inaccessible to RL due to the high cost and danger of interacting with the environment. Offline RL is a paradigm that learns exclusively from static datasets of previously collected interactions, making it feasible to extract policies from large and diverse training datasets. Effective offline RL algorithms have a much wider range of applications than online RL, being particularly appealing for real-world applications, such as education, healthcare, and robotics. In this work, we contribute with a unifying taxonomy to classify offline RL methods.…
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Taxonomy
TopicsReinforcement Learning in Robotics · Digital Mental Health Interventions · Online Learning and Analytics
