L4KDE: Learning for KinoDynamic Tree Expansion
Tin Lai, Weiming Zhi, Tucker Hermans, Fabio Ramos

TL;DR
L4KDE introduces a neural network-based method to improve node expansion in kinodynamic tree planning, significantly enhancing efficiency and solution quality while maintaining asymptotic optimality guarantees.
Contribution
The paper proposes L4KDE, a neural network approach for predicting transition costs, improving node selection in kinodynamic planning beyond traditional heuristics.
Findings
L4KDE outperforms heuristic methods in various challenging dynamics.
L4KDE generalizes across different system instances.
L4KDE integrates effectively with modern tree-based planners.
Abstract
We present the Learning for KinoDynamic Tree Expansion (L4KDE) method for kinodynamic planning. Tree-based planning approaches, such as rapidly exploring random tree (RRT), are the dominant approach to finding globally optimal plans in continuous state-space motion planning. Central to these approaches is tree-expansion, the procedure in which new nodes are added into an ever-expanding tree. We study the kinodynamic variants of tree-based planning, where we have known system dynamics and kinematic constraints. In the interest of quickly selecting nodes to connect newly sampled coordinates, existing methods typically cannot optimise to find nodes that have low cost to transition to sampled coordinates. Instead, they use metrics like Euclidean distance between coordinates as a heuristic for selecting candidate nodes to connect to the search tree. We propose L4KDE to address this issue.…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobotic Path Planning Algorithms · AI-based Problem Solving and Planning · Artificial Intelligence in Games
