RL-PGO: Reinforcement Learning-based Planar Pose-Graph Optimization
Nikolaos Kourtzanidis, Sajad Saeedi

TL;DR
This paper introduces a novel Deep Reinforcement Learning approach for 2D pose-graph optimization in SLAM, outperforming traditional methods especially on challenging cases, and opens new avenues for globally optimal solutions.
Contribution
First DRL-based environment and agent for 2D pose-graph optimization, modeling the problem as a partially observable Markov Decision Process.
Findings
Outperforms g2o on difficult instances
Achieves higher quality estimations with iterative solvers
Demonstrates potential of RL for global optimization in SLAM
Abstract
The objective of pose SLAM or pose-graph optimization (PGO) is to estimate the trajectory of a robot given odometric and loop closing constraints. State-of-the-art iterative approaches typically involve the linearization of a non-convex objective function and then repeatedly solve a set of normal equations. Furthermore, these methods may converge to a local minima yielding sub-optimal results. In this work, we present to the best of our knowledge the first Deep Reinforcement Learning (DRL) based environment and proposed agent for 2D pose-graph optimization. We demonstrate that the pose-graph optimization problem can be modeled as a partially observable Markov Decision Process and evaluate performance on real-world and synthetic datasets. The proposed agent outperforms state-of-the-art solver g2o on challenging instances where traditional nonlinear least-squares techniques may fail or…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Robotic Path Planning Algorithms · Reinforcement Learning in Robotics
