Hierarchical Control for Head-to-Head Autonomous Racing
Rishabh Saumil Thakkar, Aryaman Singh Samyal, David Fridovich-Keil,, Zhe Xu, Ufuk Topcu

TL;DR
This paper introduces a hierarchical control framework for autonomous head-to-head racing, combining high-level game planning with low-level control strategies, including reinforcement learning and Nash game approaches, to outperform baselines in race success and rule adherence.
Contribution
The paper presents a novel hierarchical control architecture that integrates game-theoretic planning with reinforcement learning and Nash equilibrium methods for autonomous racing.
Findings
Hierarchical controllers outperform baselines in race wins and rule compliance.
MARL-based low-level control achieves over 90% win rate in head-to-head races.
Controllers mimic expert human driving behaviors like overtaking and blocking.
Abstract
We develop a hierarchical controller for head-to-head autonomous racing. We first introduce a formulation of a racing game with realistic safety and fairness rules. A high-level planner approximates the original formulation as a discrete game with simplified state, control, and dynamics to easily encode the complex safety and fairness rules and calculates a series of target waypoints. The low-level controller takes the resulting waypoints as a reference trajectory and computes high-resolution control inputs by solving an alternative formulation approximation with simplified objectives and constraints. We consider two approaches for the low-level planner, constructing two hierarchical controllers. One approach uses multi-agent reinforcement learning (MARL), and the other solves a linear-quadratic Nash game (LQNG) to produce control inputs. The controllers are compared against three…
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Taxonomy
TopicsAutonomous Vehicle Technology and Safety
