Average abundancy of cooperation in multi-player games with random payoffs
Dhaker Kroumi, Sabin Lessard

TL;DR
This paper analyzes how random fluctuations in payoffs influence the average level of cooperation in multi-player social dilemma games, providing a first-order approximation and exploring effects of variance and covariance on cooperation.
Contribution
It introduces a first-order approximation for cooperation abundance in stochastic multi-player games and examines how payoff variability affects cooperation under weak selection.
Findings
Increasing payoff variance for defection boosts cooperation.
Decreasing payoff variance for cooperation promotes cooperation.
Covariance effects depend on group composition and game type.
Abstract
We consider interactions between players in groups of size with payoffs that not only depend on the strategies used in the group but also fluctuate at random over time. An individual can adopt either cooperation or defection as strategy and the population is updated from one-time step to the next by a birth-death event according to a Moran model. Assuming recurrent symmetric mutation and payoffs with expected values, variances, and covariances of the same small order, we derive a first-order approximation of the average abundance of cooperation in the selection-mutation equilibrium. We show that increasing the variance of any payoff for defection or decreasing the variance of any payoff for cooperation increases the average abundance of cooperation. As for the effect of the covariance between any payoff for cooperation and any payoff for defection, we show that it depends on…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Experimental Behavioral Economics Studies · Game Theory and Applications
