Art Creation with Multi-Conditional StyleGANs
Konstantin Dobler, Florian H\"ubscher, Jan Westphal, Alejandro, Sierra-M\'unera, Gerard de Melo, Ralf Krestel

TL;DR
This paper presents a multi-conditional StyleGAN-based approach trained on human paintings to generate realistic artworks with controllable emotional and stylistic features, enhancing artistic synthesis capabilities.
Contribution
It introduces a novel multi-conditional control mechanism and a conditional truncation trick for fine-grained manipulation of generated art characteristics.
Findings
Effective control over emotional and stylistic features in generated paintings
High realism and diversity in synthesized artworks
New evaluation techniques for multi-conditional generation
Abstract
Creating meaningful art is often viewed as a uniquely human endeavor. A human artist needs a combination of unique skills, understanding, and genuine intention to create artworks that evoke deep feelings and emotions. In this paper, we introduce a multi-conditional Generative Adversarial Network (GAN) approach trained on large amounts of human paintings to synthesize realistic-looking paintings that emulate human art. Our approach is based on the StyleGAN neural network architecture, but incorporates a custom multi-conditional control mechanism that provides fine-granular control over characteristics of the generated paintings, e.g., with regard to the perceived emotion evoked in a spectator. For better control, we introduce the conditional truncation trick, which adapts the standard truncation trick for the conditional setting and diverse datasets. Finally, we develop a diverse set of…
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Taxonomy
TopicsAesthetic Perception and Analysis · Generative Adversarial Networks and Image Synthesis · Digital Media and Visual Art
MethodsStyleGAN · Dense Connections · Adaptive Instance Normalization · Convolution · Feedforward Network · R1 Regularization · HuMan(Expedia)||How do I get a human at Expedia? · Truncation Trick
