Ghost projection. II. Beam shaping using realistic spatially-random masks
David Ceddia, Andrew M. Kingston, Daniele Pelliccia, Alexander Rack,, David M. Paganin

TL;DR
This paper investigates a novel beam shaping method called ghost projection, which uses a transversely displaced random mask instead of traditional configurable optical elements, with a focus on hard x-ray applications and experimental limitations.
Contribution
It introduces and analyzes ghost projection as a new approach for beam shaping using static random masks, expanding potential applications to various radiation and matter wave fields.
Findings
Photon shot noise impacts projection quality
Inaccuracies in mask exposure time reduce accuracy
Mask positioning errors affect the fidelity of the projection
Abstract
Spatial light modulation is important for many scientific and industrial applications. The spatial light modulator and optical data projector both rely on precisely configurable optical elements to shape a light beam. Here we explore an image-projection approach which does not require a configurable beam-shaping element. We term this approach ghost projection on account of its conceptual relation to computational ghost imaging. Instead of a configurable beam shaping element, the method transversely displaces a single illuminated mask, such as a spatially-random screen, to create specified distributions of radiant exposure. The method has potential applicability to image projection employing a variety of radiation and matter wave fields, such as hard x rays, neutrons, muons, atomic beams and molecular beams. Building on our previous theoretical and computational studies, we here seek to…
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