OG-SGG: Ontology-Guided Scene Graph Generation. A Case Study in Transfer Learning for Telepresence Robotics
Fernando Amodeo, Fernando Caballero, Natalia D\'iaz-Rodr\'iguez, Luis, Merino

TL;DR
This paper introduces OG-SGG, a framework that enhances scene graph generation by integrating domain knowledge through ontologies, demonstrating improved performance in telepresence robotics applications.
Contribution
It presents the first ontology-guided approach to improve scene graph generation, incorporating expert knowledge to enhance reliability in robotics scenarios.
Findings
Quantitative improvements in scene graph accuracy
Qualitative enhancements in graph relevance
Effective use of ontologies in robotics context
Abstract
Scene graph generation from images is a task of great interest to applications such as robotics, because graphs are the main way to represent knowledge about the world and regulate human-robot interactions in tasks such as Visual Question Answering (VQA). Unfortunately, its corresponding area of machine learning is still relatively in its infancy, and the solutions currently offered do not specialize well in concrete usage scenarios. Specifically, they do not take existing "expert" knowledge about the domain world into account; and that might indeed be necessary in order to provide the level of reliability demanded by the use case scenarios. In this paper, we propose an initial approximation to a framework called Ontology-Guided Scene Graph Generation (OG-SGG), that can improve the performance of an existing machine learning based scene graph generator using prior knowledge supplied in…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Recommender Systems and Techniques · FinTech, Crowdfunding, Digital Finance
MethodsOntology
