TL;DR
Motion Puzzle introduces a novel motion style transfer network that enables local control of individual body parts' styles, capturing dynamic traits and allowing arbitrary style transfer without labeled datasets.
Contribution
It is the first to control style transfer at the body part level, enhancing local editing and style diversity while maintaining skeleton structure.
Findings
Successfully transfers local and global motion styles.
Outperforms previous methods in capturing dynamic motion traits.
Enables real-time motion style transfer without labeled datasets.
Abstract
This paper presents Motion Puzzle, a novel motion style transfer network that advances the state-of-the-art in several important respects. The Motion Puzzle is the first that can control the motion style of individual body parts, allowing for local style editing and significantly increasing the range of stylized motions. Designed to keep the human's kinematic structure, our framework extracts style features from multiple style motions for different body parts and transfers them locally to the target body parts. Another major advantage is that it can transfer both global and local traits of motion style by integrating the adaptive instance normalization and attention modules while keeping the skeleton topology. Thus, it can capture styles exhibited by dynamic movements, such as flapping and staggering, significantly better than previous work. In addition, our framework allows for…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
MethodsInstance Normalization · Adaptive Instance Normalization
