Leveraging the Power of Graph Algorithms: Efficient Algorithms for Computer-Aided Verification
Alexander Svozil

TL;DR
This thesis develops and analyzes efficient graph algorithms for model checking and synthesis, significantly improving the computational bounds for various objectives in graphs, MDPs, and game graphs.
Contribution
It introduces new algorithms with improved time complexities for multiple objectives in graph-based verification problems, including symbolic and randomized approaches.
Findings
Algorithms match best known bounds for mean-payoff objectives.
Near-linear time randomized algorithm for Streett objectives.
Sub-quadratic time symbolic algorithm for MEC decomposition.
Abstract
The goal of the thesis is to leverage fast graph algorithms and modern algorithmic techniques for problems in model checking and synthesis on graphs, MDPs, and game graphs. The results include symbolic algorithms, a well-known class of algorithms in model checking that trades limited access to the input model for an efficient representation. In particular, we present the following results: Algorithms for game graphs with mean-payoff B\"uchi objectives and mean-payoff coB\"uchi objectives which match one of the best running time bounds for mean-payoff objectives. A near-linear time randomized algorithm for Streett objectives in graphs and MDPs. A sub-cubic time algorithm for bounded B\"uchi objectives in graphs and a cubic time algorithm for game graphs. Conditional lower bounds for queries of reachability objectives in game graphs and MDPs. Linear and near-linear time algorithms for…
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Taxonomy
TopicsModel-Driven Software Engineering Techniques · Formal Methods in Verification · Artificial Intelligence in Games
