Context-Based MEC Platform for Augmented-Reality Services in 5G Networks
Yue Wang, Tao Yu, Kei Sakaguchi

TL;DR
This paper proposes a context-based MEC platform for AR in 5G networks, offloading computation from AR devices to MEC servers to enhance performance and user experience, validated through a prototype and numerical evaluation.
Contribution
It introduces a novel context-based MEC platform tailored for AR services in 5G, including a hardware prototype and practical use cases demonstrating feasibility.
Findings
Prototype implementation confirms system feasibility
Numerical evaluation validates performance and design expectations
Use cases show improved AR service quality
Abstract
Augmented reality (AR) has drawn great attention in recent years. However, current AR devices have drawbacks, e.g., weak computation ability and large power consumption. To solve the problem, mobile edge computing (MEC) can be introduced as a key technology to offload data and computation from AR devices to MEC servers via 5th Generation Mobile Communication Technology (5G) networks. To this end, a context-based MEC platform for AR services in 5G networks is proposed in this paper. On the platform, MEC is employed as a data processing center while AR devices are simplified as universal input/output devices, which overcomes their limitations and achieves better user experience. Moreover, the proof-of-concept (PoC) hardware prototype of the platform, and two typical use cases providing AR services of navigation and face recognition respectively are implemented to demonstrate the…
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