A General, Evolution-Inspired Reward Function for Social Robotics
Thomas Kingsford

TL;DR
This paper introduces a biologically inspired, real-time social reward function for reinforcement learning in social robotics, aiming to improve robot-human interactions and standardize evaluation metrics.
Contribution
It proposes a novel, culture-agnostic reward function that mimics human social perception, facilitating better learning and comparison of social robots.
Findings
Enables dense, real-time rewards for social robot training
Provides a standardized metric for evaluating social robot efficacy
Supports larger, in-domain social robotics datasets
Abstract
The field of social robotics will likely need to depart from a paradigm of designed behaviours and imitation learning and adopt modern reinforcement learning (RL) methods to enable robots to interact fluidly and efficaciously with humans. In this paper, we present the Social Reward Function as a mechanism to provide (1) a real-time, dense reward function necessary for the deployment of RL agents in social robotics, and (2) a standardised objective metric for comparing the efficacy of different social robots. The Social Reward Function is designed to closely mimic those genetically endowed social perception capabilities of humans in an effort to provide a simple, stable and culture-agnostic reward function. Presently, datasets used in social robotics are either small or significantly out-of-domain with respect to social robotics. The use of the Social Reward Function will allow larger…
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Taxonomy
TopicsReinforcement Learning in Robotics · Evolutionary Game Theory and Cooperation
