Playing The Ethics Card: Ethical Aspects In Design Tools For Inspiration And Education
Albrecht Kurze, Arne Berger

TL;DR
This paper explores the integration of ethical considerations into co-design tools for inspiration and education in HCI, highlighting their potential to foster ethical awareness through card-based methods.
Contribution
It provides an overview of ethical aspects in various design tools, emphasizing their role in inspiring ethical reflection and education in HCI.
Findings
Card-based tools facilitate ethical discussions in co-design workshops.
Tools support ethical awareness in HCI education and practice.
Ethical aspects can be integrated playfully into design processes.
Abstract
This paper relates findings of own research in the domain of co-design tools in terms of ethical aspects and their opportunities for inspiration and in HCI education. We overview a number of selected general-purpose HCI/design tools as well as domain specific tools for the Internet of Things. These tools are often card-based, not only suitable for workshops with co-designers but also for internal workshops with students to include these aspects in the built-up of their expertise, sometimes even in a playful way.
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Taxonomy
TopicsDigital Games and Media · Persona Design and Applications · Innovative Human-Technology Interaction
