State Complexity of Chromatic Memory in Infinite-Duration Games
Alexander Kozachinskiy

TL;DR
This paper investigates the state complexity of transforming general finite-memory strategies into chromatic finite-memory strategies in infinite-duration games, providing tight bounds on the number of states needed for such transformations.
Contribution
It establishes the exact state complexity bounds for converting general strategies into chromatic strategies, showing the transformation can require exponentially more states.
Findings
If a game has a winning strategy with q states, a chromatic strategy may need up to (q+1)^n states.
The derived bounds are nearly tight, with constructions showing the necessity of exponential state increases.
The results clarify the relationship between general and chromatic finite-memory strategies in terms of state complexity.
Abstract
A major open problem in the area of infinite-duration games is to characterize winning conditions that are determined in finite-memory strategies. Infinite-duration games are usually studied over edge-colored graphs, with winning conditions that are defined in terms of sequences of colors. In this paper, we investigate a restricted class of finite-memory strategies called chromatic finite-memory strategies. While general finite-memory strategies operate with sequences of edges of a game graph, chromatic finite-memory strategies observe only colors of these edges. Recent results in this area show that studying finite-memory determinacy is more tractable when we restrict ourselves to chromatic strategies. On the other hand, as was shown by Le Roux (CiE 2020), determinacy in general finite-memory strategies implies determinacy in chromatic finite-memory strategies. Unfortunately, this…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGame Theory and Applications · Economic theories and models
