Learning-by-Novel-View-Synthesis for Full-Face Appearance-Based 3D Gaze Estimation
Jiawei Qin, Takuru Shimoyama, Yusuke Sugano

TL;DR
This paper introduces a novel method for synthesizing training data for 3D gaze estimation using monocular 3D face reconstruction, enabling better generalization across diverse head poses and gaze directions.
Contribution
It presents a new approach that manipulates existing data to extend head pose range without extra data or complex models, improving gaze estimation accuracy.
Findings
Significant performance improvements on cross-dataset tests
Effective data augmentation enhances gaze estimation accuracy
Outperforms prior methods in challenging scenarios
Abstract
Despite recent advances in appearance-based gaze estimation techniques, the need for training data that covers the target head pose and gaze distribution remains a crucial challenge for practical deployment. This work examines a novel approach for synthesizing gaze estimation training data based on monocular 3D face reconstruction. Unlike prior works using multi-view reconstruction, photo-realistic CG models, or generative neural networks, our approach can manipulate and extend the head pose range of existing training data without any additional requirements. We introduce a projective matching procedure to align the reconstructed 3D facial mesh with the camera coordinate system and synthesize face images with accurate gaze labels. We also propose a mask-guided gaze estimation model and data augmentation strategies to further improve the estimation accuracy by taking advantage of…
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Taxonomy
TopicsGaze Tracking and Assistive Technology · Face recognition and analysis · Hand Gesture Recognition Systems
