PoVRPoint: Authoring Presentations in Mobile Virtual Reality
Verena Biener, Travis Gesslein, Daniel Schneider, Felix Kawala,, Alexander Otte, Per Ola Kristensson, Michel Pahud, Eyal Ofek, Cuauhtli, Campos, Matja\v{z} Kljun, Klen \v{C}opi\v{c} Pucihar, Jens Grubert

TL;DR
PoVRPoint introduces a VR-based toolset for mobile presentation authoring, leveraging spatial and extended display capabilities to improve efficiency and usability over traditional tablet interfaces.
Contribution
This work presents PoVRPoint, a novel VR-enhanced presentation authoring system that combines pen and touch input with spatial interaction on mobile devices.
Findings
VR enables faster target slide identification for salient targets.
3D view in VR improves object reordering speed under occlusion.
Users found the interaction techniques usable and enjoyable.
Abstract
Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored domains such as text entry using physical keyboards and spreadsheet interaction using combined pen and touch input. Inspired by such work, this paper probes the VR design space for authoring presentations in mobile settings. We propose PoVRPoint -- a set of tools coupling pen- and touch-based editing of presentations on mobile devices, such as tablets, with the interaction capabilities afforded by VR. We study the utility of extended display space to, for example, assist users in identifying target slides, supporting spatial manipulation of objects on a slide, creating animations, and facilitating arrangements of multiple, possibly occluded, shapes.…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Interactive and Immersive Displays · Augmented Reality Applications
