Review of Serious Games for Medical Operation
Huansheng Ning, Zhijie Guo, Raouf Hamzaoui, Rongyang Li, Fadi Farha, and Lingfeng Mao

TL;DR
This paper reviews the development, features, and technologies of Serious Games for Medical Operation (SGMO), highlighting their role in improving perioperative healthcare through interactive solutions.
Contribution
It classifies SGMO based on functions and user groups, analyzes their technological aspects, and discusses future research directions in this emerging field.
Findings
SGMO enhance medical training and patient engagement.
Various interactive technologies are employed in SGMO, including visual, haptic, and auditory methods.
The paper identifies key features and functions of SGMO across different perioperative stages.
Abstract
Medical operations (MOs) are essential in healthcare,and they are also a big concept that includes various operations during the perioperative period.Traditional operation exposes its limitations during the perioperative period,reflected in medical training,surgical preparation,and postoperative rehabilitation.Serious Games for Medical Operation (SGMO) offer new ways and complementary solutions to support MOs.As a review,this paper analyzes the development of SGMO and considers various aspects of the SGMO,such as interface,functions,and technologies.By combining MO and serious games characteristics,the paper classifies SGMO and analyzes their features and functions for different groups of users and at various stages of the perioperative period (before,during,and after an MO).Interactive technologies used in SGMO are presented from a visual,haptic,and auditory perspective.This paper…
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Taxonomy
TopicsAugmented Reality Applications · Surgical Simulation and Training
