Vertex-edge marking score of certain triangular lattices
Daniel Herden, Jonathan Meddaugh, Mark Sepanski, Isaac Echols, Nina, Garcia-Montoya, Cordell Hammon, Guanjie Huang, Adam Kraus, Jorge Marchena, Menendez, Jasmin Mohn, Rafael Morales Jim\'enez

TL;DR
This paper determines the vertex-edge coloring number for the infinite regular triangular lattice as 4, providing new techniques to analyze similar planar graphs and addressing an open question in graph theory.
Contribution
It establishes the vertex-edge coloring number as 4 for the infinite triangular lattice and introduces methods applicable to other planar triangularizations.
Findings
Vertex-edge coloring number for infinite triangular lattice is 4
Developed two techniques for analyzing related triangularizations
Addressed an open question on the tightness of the bound
Abstract
The vertex-edge marking game is played between two players on a graph, , with one player marking vertices and the other marking edges. The players want to minimize/maximize, respectively, the number of marked edges incident to an unmarked vertex. The vertex-edge coloring number for is the maximum score achievable with perfect play. Bre\v{s}ar et al., [4], give an upper bound of for the vertex-edge coloring number for finite planar graphs. It is not known whether the bound is tight. In this paper, in response to questions in [4], we show that the vertex-edge coloring number for the infinite regular triangularization of the plane is 4. We also give two general techniques that allow us to calculate the vertex-edge coloring number in many related triangularizations of the plane.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Graph Theory Research · Computational Geometry and Mesh Generation · Complexity and Algorithms in Graphs
