TL;DR
This paper introduces a simple, statistically grounded segmentation method that effectively handles various user inputs, serving as a fast, reliable baseline for evaluating user-assisted image segmentation techniques.
Contribution
The paper presents a novel baseline segmentation approach based on robust hypothesis testing, capable of integrating different user inputs with linear time complexity in pixels.
Findings
The method operates with linear complexity in pixels and quadratic in regions.
Simulations validate the effectiveness and limitations of the approach.
Provides guidelines for design and application as a benchmarking tool.
Abstract
Recently, several image segmentation methods that welcome and leverage different types of user assistance have been developed. In these methods, the user inputs can be provided by drawing bounding boxes over image objects, drawing scribbles or planting seeds that help to differentiate between image boundaries or by interactively refining the missegmented image regions. Due to the variety in the types and the amounts of these inputs, relative assessment of different segmentation methods becomes difficult. As a possible solution, we propose a simple yet effective, statistical segmentation method that can handle and utilize different input types and amounts. The proposed method is based on robust hypothesis testing, specifically the DGL test, and can be implemented with time complexity that is linear in the number of pixels and quadratic in the number of image regions. Therefore, it is…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
