TL;DR
This paper introduces two fast methods, halo-based and particle-based pasting, to generate mock Sunyaev-Zel'dovich effect maps from dark matter simulations, capturing different physical effects and aiding cosmological analyses.
Contribution
The paper presents novel halo-based and particle-based pasting algorithms that efficiently produce realistic SZ maps, including diffuse gas effects, from dark matter simulations.
Findings
PP maps better reproduce kinetic SZ power spectra.
HP maps align with halo model predictions for thermal SZ.
Mock maps can be generated within hours for large sky areas.
Abstract
We present a fast methodology to produce mock observations of the thermal and kinetic Sunyaev-Zel'dovich (SZ) effects based on the dark matter only -body simulations coupled with the analytic intra-cluster medium model. The methods employ two different approaches: halo-based pasting (HP) and particle-based pasting (PP). The former pastes gas density and pressure onto halos and requires only a halo catalogue, and the latter considers the contribution from field particles as well, i.e., particles that do not belong to any halos and thus utilise the full particle information. Therefore, the PP algorithm incorporates secondary effects beyond the HP algorithm: asphericity of halos and contribution from diffuse gas. In particular, such a diffuse component is the dominant source of the kinetic SZ effect. As validation of our methods, we have produced 108 all-sky maps with HP and 108…
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