Project IRL: Playful Co-Located Interactions with Mobile Augmented Reality
Ella Dagan, Ana C\'ardenas Gasca, Ava Robinson, Anwar Noriega, Yu, Jiang Tham, Rajan Vaish, Andr\'es Monroy-Hern\'andez

TL;DR
This paper introduces five mobile augmented reality apps designed to foster in-person social interactions, providing insights and guidelines for creating engaging co-located AR experiences that enhance social engagement.
Contribution
The paper presents a novel exploration of playful co-located social AR interactions through five apps and offers design guidelines based on a comprehensive deployment study.
Findings
Design guidelines for device sharing and arrangement
Enablers like objects, body parts, or pets enhance interaction
Features that modify reality can increase social engagement
Abstract
We present Project IRL (In Real Life), a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with augmented reality. In recent years, the tone of public discourse surrounding digital technology has become increasingly critical, and technology's influence on the way people relate to each other has been blamed for making people feel "alone together," diverting their attention from truly engaging with one another when they interact in person. Motivated by this challenge, we focus on an under-explored design space: playful co-located interactions. We evaluated the apps through a deployment study that involved interviews and participant observations with 101 people. We synthesized the results into a series of design guidelines that focus on four themes: (1) device arrangement (e.g., are people sharing one phone, or does each person have…
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