Novel Information-theoretic Game-theoretical Insights to Broadcasting in Internet-of-UAVs
Makan Zamanipour

TL;DR
This paper introduces an information-theoretic and game-theoretic framework for secure and efficient broadcasting in Internet-of-UAVs, utilizing novel algorithms and dissipativity theory to address privacy and multi-user challenges.
Contribution
It presents a federated-learning Blahut-Arimoto algorithm and a dissipativity-based mean-field game approach for secure UAV broadcasting, addressing multi-user and privacy issues.
Findings
Proposed a federated-learning Blahut-Arimoto algorithm for secure communication.
Developed a dissipativity-based mean-field game model for UAV broadcasting.
Analyzed multi-user scenarios with a nested game approach.
Abstract
For the Internet-of-unmanned aerial vehicles (UAVs) some challenges in broadcasting and from new points of view are explored. In this paper, first, we investigate a single broadcast transceiver. From a control of noisy-channel viewpoint, we consider: (\textit{i}) Alice sends to Bob as more \textcolor{black}{efficient} as possible while she wishes Bob not to get access to the private message regarding the correlation between and i.e., Alice purposefully sends a \textit{turbulent-flow} of the information to Bob; and (\textit{ii}) where is the control-action-pair which actualise a \textit{pursuit-Evasion}. We consider \textit{dissipativity} in our system due to the memory effect relating to the previous states. We thus propose a federated-learning based \textit{Blahut-Arimoto} algorithm while a 2-D…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence · Blockchain Technology Applications and Security
