Preventing Cheating in Hands-on Lab Assignments
Jan Vykopal, Valdemar \v{S}v\'abensk\'y, Pavel Seda, Pavel \v{C}eleda

TL;DR
This paper presents an automatic problem generation method for hands-on lab assignments to personalize tasks, detect potential cheating, and improve scalability in large classes, supported by a case study with 207 students.
Contribution
It introduces software for generating personalized lab tasks, demonstrating its effectiveness in detecting cheating and its scalability for large courses.
Findings
Seven suspicious submissions identified as potential cheating
Students and instructors favored personalized assignments
Software scalable for large classes and easy to use
Abstract
Networking, operating systems, and cybersecurity skills are exercised best in an authentic environment. Students work with real systems and tools in a lab environment and complete assigned tasks. Since all students typically receive the same assignment, they can consult their approach and progress with an instructor, a tutoring system, or their peers. They may also search for information on the Internet. Having the same assignment for all students in class is standard practice efficient for learning and developing skills. However, it is prone to cheating when used in a summative assessment such as graded homework, a mid-term test, or a final exam. Students can easily share and submit correct answers without completing the assignment. In this paper, we discuss methods for automatic problem generation for hands-on tasks completed in a computer lab environment. Using this approach, each…
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