Broadcasting on Adversarial Multiple Access Channels
Bader A. Aldawsari, Bogdan S. Chlebus, Dariusz R. Kowalski

TL;DR
This paper investigates deterministic and randomized broadcasting algorithms on multiple-access channels under adversarial packet injection, analyzing their latency and performance with fixed station sets and adversaries.
Contribution
It introduces new bounds on latency for broadcast algorithms on fixed multi-station channels under adversarial conditions, considering individual injection rates and randomness.
Findings
Deterministic algorithms have bounded latency with increased injection rates.
Individual injection rates significantly affect latency performance.
Experimental results compare deterministic and randomized algorithms under adversarial conditions.
Abstract
We study deterministic distributed algorithms for broadcasting on multiple-access channels. Packet injection is modeled by leaky-bucket adversaries. There is a fixed set of stations attached to a channel. Additional features of the model of communication include an upper bound on the number of stations activated in a round, an individual injection rate, and randomness in generating and injecting packets. We demonstrate that some broadcast algorithms designed for ad-hoc channels have bounded latency for increased ranges of injection rates than in ad-hoc channels when executed on channels with a fixed number of stations against adversaries that can activate at most one station per round. Individual injection rates are shown to impact latency, as compared to the model of general leaky bucket adversaries. Outcomes of experiments are given that compare the performance of broadcast algorithms…
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Taxonomy
TopicsMobile Ad Hoc Networks · Privacy-Preserving Technologies in Data · Security in Wireless Sensor Networks
