Envy-free division in the presence of a dragon
Gaiane Panina, Rade \v{Z}ivaljevi\'c

TL;DR
This paper investigates envy-free division problems involving an unpredictable 'dragon' entity, providing solutions for scenarios where the dragon's choice or presence affects fair division among players.
Contribution
It introduces novel models for envy-free division with a secretive or unpredictable participant, including decision tree strategies to handle uncertainty.
Findings
Established existence of envy-free divisions with a secretive player.
Developed algorithms for pre-structured cuts and decision trees.
Proved robustness of envy-free division under unpredictable removal or choice.
Abstract
We prove several results addressing the envy-free division problem in the presence of an unpredictable (secretive) player, called the "dragon". There are two basic scenarios. 1. There are players and a dragon. Once the "cake" is divided into parts, the dragon makes his choice and grabs one of the pieces. After that the players want to divide the remaining pieces in an envy-free fashion. 2. There are players who divide the cake into pieces. A ferocious dragon comes and swallows one of the players. The players want to cut the cake in advance in such a way that no matter who is the unlucky player swallowed by the dragon, the remaining players can share the tiles in an envy-free manner. In both settings the players are allowed to choose degenerate pieces of the cake. Moreover, they construct in advance both a cut of the cake and a "decision tree", allowing them to…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsBenford’s Law and Fraud Detection · Game Theory and Voting Systems · Auction Theory and Applications
