Few-shot Font Generation with Weakly Supervised Localized Representations
Song Park, Sanghyuk Chun, Junbum Cha, Bado Lee, Hyunjung Shim

TL;DR
This paper introduces a novel few-shot font generation method that learns localized, component-wise styles using a low-rank factorization approach, enabling high-quality synthesis with minimal reference glyphs, especially for complex scripts like Chinese.
Contribution
It proposes a new localized style representation for font generation, overcoming limitations of universal styles and reducing reference requirements through factorization, with state-of-the-art results.
Findings
Achieves superior few-shot font generation with only eight reference glyphs.
Effectively models complex local details without strong supervision.
Outperforms existing methods on complex scripts like Chinese.
Abstract
Automatic few-shot font generation aims to solve a well-defined, real-world problem because manual font designs are expensive and sensitive to the expertise of designers. Existing methods learn to disentangle style and content elements by developing a universal style representation for each font style. However, this approach limits the model in representing diverse local styles, because it is unsuitable for complicated letter systems, for example, Chinese, whose characters consist of a varying number of components (often called "radical") -- with a highly complex structure. In this paper, we propose a novel font generation method that learns localized styles, namely component-wise style representations, instead of universal styles. The proposed style representations enable the synthesis of complex local details in text designs. However, learning component-wise styles solely from a few…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Video Analysis and Summarization · Computer Graphics and Visualization Techniques
