Pseudo-Haptic Button for Improving User Experience of Mid-Air Interaction in VR
Woojoo Kim, Shuping Xiong

TL;DR
This study explores how four pseudo-haptic features can enhance user experience in mid-air VR button interactions by creating visuo-haptic illusions without physical feedback.
Contribution
It introduces four pseudo-haptic features and evaluates their effects on user experience, providing practical guidelines for VR UI design.
Findings
All features improved haptic illusion and embodiment.
Protrusion and hit effect were most beneficial.
Caution needed when combining proximity feedback with other features.
Abstract
Mid-air interaction is one of the promising interaction modalities in virtual reality (VR) due to its merits in naturalness and intuitiveness, but the interaction suffers from the lack of haptic feedback as no force or vibrotactile feedback can be provided in mid-air. As a breakthrough to compensate for this insufficiency, the application of pseudo-haptic features which create the visuo-haptic illusion without actual physical haptic stimulus can be explored. Therefore, this study aimed to investigate the effect of four pseudo-haptic features: proximity feedback, protrusion, hit effect, and penetration blocking on user experience for free-hand mid-air button interaction in VR. We conducted a user study on 21 young subjects to collect user ratings on various aspects of user experience while users were freely interacting with 16 buttons with different combinations of four features. Results…
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