Real-Time Path-Guiding Based on Parametric Mixture Models
Mikhail Derevyannykh

TL;DR
This paper presents a real-time path-guiding method using online learning of parametric mixture models, significantly improving rendering quality and efficiency in path-tracing by reducing variance, flickering, and computation time.
Contribution
It introduces a novel screen-space technique for real-time path guiding based on online learning of parametric mixture models, enabling efficient variance reduction in path-tracing.
Findings
Achieves up to 4x reduction in FLIP metric at 1 spp
Consumes less than 1.5ms on RTX 2070 for 1080p rendering
Reduces path-tracing timings and flickering significantly
Abstract
Path-Guiding algorithms for sampling scattering directions can drastically decrease the variance of Monte Carlo estimators of Light Transport Equation, but their usage was limited to offline rendering because of memory and computational limitations. We introduce a new robust screen-space technique that is based on online learning of parametric mixture models for guiding the real-time path-tracing algorithm. It requires storing of 8 parameters for every pixel, achieves a reduction of FLIP metric up to 4 times with 1 spp rendering. Also, it consumes less than 1.5ms on RTX 2070 for 1080p and reduces path-tracing timings by generating more coherent rays by about 5% on average. Moreover, it leads to significant bias reduction and a lower level of flickering of SVGF output.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsImage and Video Quality Assessment · Color Science and Applications · Image Enhancement Techniques
