Representing 3D Shapes with Probabilistic Directed Distance Fields
Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson, Allan, Jepson

TL;DR
This paper introduces Probabilistic Directed Distance Fields (PDDFs), a novel implicit shape representation enabling fast, differentiable rendering and detailed geometric analysis, suitable for various 3D understanding tasks.
Contribution
The work proposes PDDFs, a new implicit shape representation that models discontinuities probabilistically, allowing efficient rendering and geometry extraction in 3D shape modeling.
Findings
Achieved fast depth map rendering with a single pass per pixel.
Enabled differential surface geometry extraction such as normals and curvatures.
Demonstrated strong performance in shape fitting, 3D-aware image modeling, and single-image 3D reconstruction.
Abstract
Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or meshes), while relatively easily rendered, often suffer from limited geometric fidelity or topological constraints. On the other hand, implicit representations (occupancy, distance, or radiance fields) preserve greater fidelity, but suffer from complex or inefficient rendering processes, limiting scalability. In this work, we endeavour to address both shortcomings with a novel shape representation that allows fast differentiable rendering within an implicit architecture. Building on implicit distance representations, we define Directed Distance Fields (DDFs), which map an oriented point (position and direction) to surface visibility and depth. Such a…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
