Permutations of counters on a table
Samuel Korsky

TL;DR
This paper analyzes a game involving setting counters on a rotating regular polygon table, providing a complete characterization of when the player can win based on the parameters and group actions involved.
Contribution
The authors generalize previous results by characterizing winning conditions for a broader class of group actions on counters, extending the understanding of the game's combinatorial structure.
Findings
Player can win iff n=1, m=1, or (n, m) are powers of the same prime.
Simplifies and extends Bar Yehuda et al.'s argument to broader group actions.
Provides a complete characterization of winning strategies for the game.
Abstract
We consider a game in which a blindfolded player attempts to set counters lying on the vertices of a rotating regular -gon table simultaneously to . When the counters count we simplify the argument of Bar Yehuda, Etzion, and Moran (1993) showing that the player can win if and only if , , or for some prime and . We broadly generalize the result to the setting where the counters can be permuted by any element of a subset of the symmetric group , with the original formulation corresponding to (rotations of the table).
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Taxonomy
TopicsArtificial Intelligence in Games · Computability, Logic, AI Algorithms · Game Theory and Applications
