Labeling Out-of-View Objects in Immersive Analytics to Support Situated Visual Searching
Tica Lin, Yalong Yang, Johanna Beyer, Hanspeter Pfister

TL;DR
This study explores effective labeling techniques for out-of-view objects in AR to enhance visual search, finding that angle-encoded labels with directional cues improve performance and user satisfaction.
Contribution
The paper introduces and evaluates three novel visualization techniques for labeling out-of-view objects in AR, advancing AR interface design for visual search tasks.
Findings
Angle-encoded labels with directional cues perform best.
Out-of-view labels aid in spatial orientation and object comparison.
Spatially sparse object search benefits from out-of-view labeling.
Abstract
Augmented Reality (AR) embeds digital information into objects of the physical world. Data can be shown in-situ, thereby enabling real-time visual comparisons and object search in real-life user tasks, such as comparing products and looking up scores in a sports game. While there have been studies on designing AR interfaces for situated information retrieval, there has only been limited research on AR object labeling for visual search tasks in the spatial environment. In this paper, we identify and categorize different design aspects in AR label design and report on a formal user study on labels for out-of-view objects to support visual search tasks in AR. We design three visualization techniques for out-of-view object labeling in AR, which respectively encode the relative physical position (height-encoded), the rotational direction (angle-encoded), and the label values (value-encoded)…
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