DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes
Seyed Abolfazl Ghasemzadeh, Gabriel Van Zandycke, Maxime Istasse,, Niels Sayez, Amirafshar Moshtaghpour, Christophe De Vleeschouwer

TL;DR
This paper introduces DeepSportLab, a unified deep learning framework that simultaneously detects the ball, segments players, and estimates poses in team sports scenes, improving efficiency and performance over separate models.
Contribution
The paper proposes a novel single-model approach combining part intensity fields and spatial embeddings for multiple tasks in sports scene analysis, addressing occlusion and motion blur issues.
Findings
Achieves comparable performance to state-of-the-art separate models.
Effectively handles occlusion and motion blur in team sports scenes.
Demonstrates versatility across ball detection, segmentation, and pose estimation.
Abstract
This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and broadcast. A common practice is to individually solve each problem by exploiting universal state-of-the-art models, \eg, Panoptic-DeepLab for player segmentation. In addition to the increased complexity resulting from the multiplication of single-task models, the use of the off-the-shelf models also impedes the performance due to the complexity and specificity of the team sports scenes, such as strong occlusion and motion blur. To circumvent those limitations, our paper proposes to train a single model that simultaneously predicts the ball and the player mask and pose by combining the part intensity fields and the spatial embeddings principles. Part…
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Taxonomy
TopicsSports Analytics and Performance · Video Analysis and Summarization · Human Pose and Action Recognition
