Robot Skill Adaptation via Soft Actor-Critic Gaussian Mixture Models
Iman Nematollahi, Erick Rosete-Beas, Adrian R\"ofer, Tim Welschehold,, Abhinav Valada, Wolfram Burgard

TL;DR
This paper introduces SAC-GMM, a hybrid deep reinforcement learning approach that enables robots to learn and refine skills in trajectory space using sensory data and physical interactions, improving adaptability in real-world tasks.
Contribution
The paper presents SAC-GMM, a novel method combining dynamical systems and deep RL for skill learning and refinement in trajectory space, leveraging sensory data during execution.
Findings
Effective skill refinement through physical interactions
Utilizes high-dimensional sensory data for faster learning
Demonstrates success in simulation and real-world environments
Abstract
A core challenge for an autonomous agent acting in the real world is to adapt its repertoire of skills to cope with its noisy perception and dynamics. To scale learning of skills to long-horizon tasks, robots should be able to learn and later refine their skills in a structured manner through trajectories rather than making instantaneous decisions individually at each time step. To this end, we propose the Soft Actor-Critic Gaussian Mixture Model (SAC-GMM), a novel hybrid approach that learns robot skills through a dynamical system and adapts the learned skills in their own trajectory distribution space through interactions with the environment. Our approach combines classical robotics techniques of learning from demonstration with the deep reinforcement learning framework and exploits their complementary nature. We show that our method utilizes sensors solely available during the…
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Taxonomy
TopicsReinforcement Learning in Robotics · Gaussian Processes and Bayesian Inference · Anomaly Detection Techniques and Applications
