VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Field
Naruya Kondo, Yuya Ikeda, Andrea Tagliasacchi, Yutaka Matsuo, Yoichi, Ochiai, Shixiang Shane Gu

TL;DR
VaxNeRF combines classic visual hull techniques with neural radiance fields to significantly accelerate 3D reconstruction, reducing training time from hours to 30 minutes without quality loss.
Contribution
The paper introduces VaxNeRF, a simple, modular method integrating visual hull with NeRF to speed up training by 2-8x using minimal code changes.
Findings
Achieves 2-8x faster training over JaxNeRF baseline.
Reduces full NeRF training time from hours to 30 minutes.
Maintains rendering quality despite acceleration.
Abstract
Neural Radiance Field (NeRF) is a popular method in data-driven 3D reconstruction. Given its simplicity and high quality rendering, many NeRF applications are being developed. However, NeRF's big limitation is its slow speed. Many attempts are made to speeding up NeRF training and inference, including intricate code-level optimization and caching, use of sophisticated data structures, and amortization through multi-task and meta learning. In this work, we revisit the basic building blocks of NeRF through the lens of classic techniques before NeRF. We propose Voxel-Accelearated NeRF (VaxNeRF), integrating NeRF with visual hull, a classic 3D reconstruction technique only requiring binary foreground-background pixel labels per image. Visual hull, which can be optimized in about 10 seconds, can provide coarse in-out field separation to omit substantial amounts of network evaluations in…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
