Rotation Equivariant 3D Hand Mesh Generation from a Single RGB Image
Joshua Mitton, Chaitanya Kaul, Roderick Murray-Smith

TL;DR
This paper presents a rotation equivariant model for generating 3D hand meshes from single RGB images, ensuring consistent mesh rotation with input and reducing training data needs.
Contribution
The authors introduce a novel rotation equivariant architecture for 3D hand mesh generation, leveraging symmetries to improve accuracy and efficiency.
Findings
Outperforms state-of-the-art methods on real-world datasets.
Accurately captures shape and pose under input rotation.
Reduces training data requirements for effective mesh reconstruction.
Abstract
We develop a rotation equivariant model for generating 3D hand meshes from 2D RGB images. This guarantees that as the input image of a hand is rotated the generated mesh undergoes a corresponding rotation. Furthermore, this removes undesirable deformations in the meshes often generated by methods without rotation equivariance. By building a rotation equivariant model, through considering symmetries in the problem, we reduce the need for training on very large datasets to achieve good mesh reconstruction. The encoder takes images defined on and maps these to latent functions defined on the group . We introduce a novel vector mapping function to map the function defined on to a latent point cloud space defined on the group . Further, we introduce a 3D projection function that learns a 3D function from the latent space.…
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Taxonomy
TopicsHuman Pose and Action Recognition · Hand Gesture Recognition Systems · 3D Shape Modeling and Analysis
