EgoRenderer: Rendering Human Avatars from Egocentric Camera Images
Tao Hu, Kripasindhu Sarkar, Lingjie Liu, Matthias Zwicker, Christian, Theobalt

TL;DR
EgoRenderer is a novel system that creates photorealistic, full-body neural avatars from egocentric fisheye camera images, enabling free-viewpoint rendering despite unique challenges like distortions and top-down views.
Contribution
We introduce EgoRenderer, a system with new neural networks and methods for texture synthesis, pose estimation, and image translation from egocentric images to realistic avatars.
Findings
Capable of generating realistic free-viewpoint avatars
Outperforms several baseline methods
Effectively handles egocentric fisheye distortions
Abstract
We present EgoRenderer, a system for rendering full-body neural avatars of a person captured by a wearable, egocentric fisheye camera that is mounted on a cap or a VR headset. Our system renders photorealistic novel views of the actor and her motion from arbitrary virtual camera locations. Rendering full-body avatars from such egocentric images come with unique challenges due to the top-down view and large distortions. We tackle these challenges by decomposing the rendering process into several steps, including texture synthesis, pose construction, and neural image translation. For texture synthesis, we propose Ego-DPNet, a neural network that infers dense correspondences between the input fisheye images and an underlying parametric body model, and to extract textures from egocentric inputs. In addition, to encode dynamic appearances, our approach also learns an implicit texture stack…
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Taxonomy
TopicsAdvanced Vision and Imaging · Human Pose and Action Recognition · 3D Shape Modeling and Analysis
