Real-time 3D human action recognition based on Hyperpoint sequence
Xing Li, Qian Huang, Zhijian Wang, Zhenjie Hou, Tianjin Yang, Zhuang, Miao

TL;DR
This paper introduces SequentialPointNet, a lightweight model for real-time 3D human action recognition that encodes static appearance evolution using Hyperpoints, achieving high speed and competitive accuracy.
Contribution
The paper proposes Hyperpoints and a Hyperpoint-Mixer module to simplify point cloud sequence modeling, enabling faster and effective 3D action recognition.
Findings
Achieves up to 10X faster inference than existing methods.
Maintains competitive classification accuracy on standard datasets.
Introduces a novel Hyperpoint data type for better temporal description.
Abstract
Real-time 3D human action recognition has broad industrial applications, such as surveillance, human-computer interaction, and healthcare monitoring. By relying on complex spatio-temporal local encoding, most existing point cloud sequence networks capture spatio-temporal local structures to recognize 3D human actions. To simplify the point cloud sequence modeling task, we propose a lightweight and effective point cloud sequence network referred to as SequentialPointNet for real-time 3D action recognition. Instead of capturing spatio-temporal local structures, SequentialPointNet encodes the temporal evolution of static appearances to recognize human actions. Firstly, we define a novel type of point data, Hyperpoint, to better describe the temporally changing human appearances. A theoretical foundation is provided to clarify the information equivalence property for converting point cloud…
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Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · Video Analysis and Summarization
