Self-supervised Re-renderable Facial Albedo Reconstruction from Single Image
Mingxin Yang, Jianwei Guo, Zhanglin Cheng, Xiaopeng Zhang, Dong-Ming, Yan

TL;DR
This paper introduces a self-supervised deep learning framework for reconstructing high-quality, re-renderable 3D facial albedos from single images, effectively disentangling illumination and texture without ground-truth data.
Contribution
It proposes a novel combination of a 3DMM-based prior, detail refinement, and a detailed illumination representation with regularization losses for improved facial texture reconstruction.
Findings
Outperforms state-of-the-art methods on challenging datasets.
Achieves high-fidelity, re-renderable facial textures with disentangled illumination.
Enables self-supervised training without ground-truth facial reflectance data.
Abstract
Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has become a strongly desired property in many applications, where the term 're-renderable' demands the facial texture to be spatially complete and disentangled with environmental illumination. In this paper, we propose a new self-supervised deep learning framework for reconstructing high-quality and re-renderable facial albedos from single-view images in-the-wild. Our main idea is to first utilize a prior generation module based on the 3DMM proxy model to produce an unwrapped texture and a globally parameterized prior albedo. Then we apply a detail refinement module to synthesize the final texture with both high-frequency details and completeness. To…
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Taxonomy
TopicsFace recognition and analysis · Facial Nerve Paralysis Treatment and Research · Generative Adversarial Networks and Image Synthesis
