On Nash-solvability of finite $n$-person deterministic graphical games; Catch 22
Vladimir Gurvich

TL;DR
This paper investigates the existence of pure Nash equilibria in finite n-person deterministic graphical games, especially under certain conditions, and extends the analysis to multi-stage games with outcomes based on strongly connected components.
Contribution
It introduces new conditions (C) and (C22) related to Nash-solvability and conjectures their implications for all DG games with more than two players, extending previous results.
Findings
Nash equilibria exist for 2-player DG games.
Nash equilibria may fail to exist for n > 2.
Proposes conditions (C) and (C22) as criteria for Nash-solvability.
Abstract
We consider finite -person deterministic graphical (DG) games. These games are modelled by finite directed graphs (digraphs) which may have directed cycles and, hence, infinite plays. Yet, it is assumed that all these plays are equivalent and form a single outcome , while the terminal vertices form remaining outcomes. We study the existence of Nash equilibria (NE) in pure stationary strategies. It is known that NE exist when and may fail to exist when . Yet, the question becomes open for under the following extra condition: (C) For each of players, is worse than each of terminal outcomes. In other words, all players are interested in terminating the play, which is a natural assumption. Moreover, Nash-solvability remains open even if we replace (C) by a weaker condition: (C22) There exist no two players for whom…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGame Theory and Applications · Economic theories and models · Game Theory and Voting Systems
